antser virtual reality technology
a learning, intervention and therapeutic tool
a learning, intervention and therapeutic tool
Antser Virtual Reality (VR) allows the user to experience the impact of trauma, abuse and neglect through the eyes of the child. Our established technology is a clinically-led, behaviour change tool designed to enhance the adults’ understanding of a child’s emotions, trauma and potential triggers to improve the care, support and guidance they provide.
As global pioneers of the first VR enabled behaviour change programme for children’s services, we have further developed our VR capability to deliver a safe and secure virtual environment allowing individuals to meet, connect and engage with their wider support team.
Our patented, intuitive technology, has a diverse range of uses to directly support vulnerable children and young people, as well as the team around them.
Our programme is used by almost 50% of local authorities, as well as NHS trusts, schools, the police and independent providers.
Through a series of short films, where the user can live the experience of an abused, neglected or exploited child, our programme increases empathy and enhances the understanding of a child’s emotions, trauma and potential triggers to improve the care, support and guidance practitioners can provide.
Proximity is a key driver for empathy. Our VR Programme, closely follows the lives of children and young people from pre-birth to adolescence as they experience trauma, abuse and neglect, placing the user at the heart of their experiences through a series of VR immersive films.
By embarking on an unforgettable journey through VR, practitioners who work with children, young people and families will develop an enhanced understanding and empathy towards vulnerable individuals, ultimately challenging their own behaviour to better respond in ways that will prevent future trauma and damage.
Our Virtual Reality enabled courses are a learning and development tool that enables positive change focusing on the everyday challenges for those working with children, adults and families. This includes social work professionals, occupational therapists, other social care practitioners, provider services and partner agencies such as the education sector and health. By enhancing the learning experience with VR technology, practitioners will benefit a more rapid and enhanced learning journey.
Our simple, intuitive technology supports vital human connections and continuity of relationships – personal or professional – when other factors prevent contact in person. Our technology can be used in a variety of 1:1 settings within children’s and adult social care, health and education. To learn more about our technology, click below.
The VR Programme and learning tools are used extensively by teams across the children’s services sector, including early intervention – parenting programme, children centres; health; education; social care – foster care, adoption, children in care teams, youth offending teams, perpetrators, the police, judiciary and frontline NHS teams. Explore our case studies by clicking below: